Catcher

Tobias Wehrum/Moritz Ufer

What would an arena shooter look like if it wasn't about shooting? Probably a lot like Catcher - a sometimes fast-paced, sometimes almost meditative arcade game. Instead of weapons, the player controls two space ships connected by a net made out of energy. Enclose huge groups of enemies, build up combos and try to figure out those odd geometric shapes before they kill you!