Pippin Barr is a video game maker and critic who lives and works in Malta. He holds a Ph.D. in Computer Science from Victoria University of Wellington in New Zealand and teaches prototyping and game design at the University of Malta. His games address everything from airplane safety instructions to contemporary art. Pippin also writes a blog of game and game design criticism and his book, How to Play a Video Game, introduces the uninitiated and culturally curious to the world of video games.
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Talk details:
"The Game Designer is Present"
In the second half of 2013 I collaborated with the performance artist Marina Abramovic on a series of games in connection with her envisaged institute for the experience of performance art in Hudson, New York called MAI. Creating video games based on the exercises and philosophies of Abramovic involved everything from studying architectural diagrams and concept sketches to making peace with digital crystals. This is talk is the story of the collaboration.